Content tagged with: mono
More than 250,000 Android devices are activated each day and over 100,000 applications are available for download via the Android Marketplace. With the recent announcement of the MonoDroid project by Novell, .Net developers now have the ability to target this mobile platform using C# and the core .Net APIs. This presentation introduces developers to the Android platform and show how MonoDroid enables .Net developers to develop for the platform.
Video Producer: Chicago ALT.NET
This talk will focus on the ongoing development efforts in Mono and explore what are the new challenges that the Mono project is tackling.
This screencast shows how to use MonoDevelop to create custom GTK# widgets and use those widgets in an application.
In 2007, the Oxford Supercomputing Centre received enough funding to put some infrastructure in place behind their clusters – but found a lack of adequate tools to manage it. This talk covers the progression from Perl-based prototyping to 25kloc of C#, due for GPL release in Q1 2010.
Video Producer: FOSDEM
Second Life collaborative development environment is run on a grid of over 30,000 CPUs that simulate the land of Second Life. Since August 2008 Mono has been available as a scripting engine for running interactive content in Second Life and over 27 million user created scripts are now running on Mono in Second Life. This talk will discuss our experiences using Mono in Second Life and our plans for the future.