Have you ever found times where you just want to write and execute some C# code and you ask yourself Do I really need an IDE? a solution? a project? a class? Do I really need to compile? Why do I have to worry about all these dlls? If you’ve done any development with dynamic […]
This video present the Facade design pattern in C#. The facade pattern (or façade pattern) is a software design pattern used with object-oriented programming that provides a simplified interface to a larger body of code, such as a class library.
This video demonstrates how to conditionally compile sections of code based on a build configuration and pre-processor directive in C#.
As you might have read somewhere, Windows 8 = Windows, re-imagined. Building applications for Windows 8 comes with a staggering amount of new possibilities, and in this session you’ll learn all about it.
This video explains in language that a C# guy can understand, what is cool about C++. It explains: Templates vs Generics, Libraries, C++ AMP, C# Bottlenecks/Pitfalls, Unit Testing — Testing code with code, Bad Habits with Clients, Visual Studio, Writing for iPhones/iPads.
This presentation introduces all the primitive data types of C#, the containers that hold the data in your program. You will learn about all the details, tricks and caveats of which type to use and when.